Reply To: Wanna be a LUNI developer?
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I think you don’t really get the point why most of us are here. We’re not making a new game we absolutely want people to play, but we want to resurrect a game we loved. It’s a Lego game anyways and commercial use of it is strictly forbidden. For our goal, we need developers and some testers, but the large audience you propose to attract would constantly complain about missing features at this point in time. So if you want to help, learn c++ but i’d say advertising is not appropriate now.
I’ve been the main LUNI dev in the last two months in case you don’t know that and have talked to pretty much every leading person in LUNI so i’m pretty confident this reflects the opinion of all of us.
On a last note: This is a unique project. We don’t want to copy strategys of other games, especially not to reach a goal that’s irrelevant for us.
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