I can start the game and get to the log in page, but whenever i try to log in, the page tells me what I think is saying that lego universe is not available(im not sure since its in german but i cant seem to change it), what should I do here?
Hi @dracualfrank, this means the client can’t reach the server. Please look at the FAQ for what might be the problem. (Always do that before asking actually)
Did you edit your boot.cfg in the client?
if you did edited it
Have you changed the config in the LUNIserver?
thanks!, the info really helped out. I managed to change the language to english, but i still can’t manage to connect to the server. The server says world started, auth started and characters started, but the IP isnt shown in the server even though ive set the boot.cfg to the IP listed in FAQ.
You sound like you’re doing things right. In the server’s config.ini
redirect_ip=localhost and in the client’s boot.cfg (if you see a file named just boot that’s it, otherwise boot.cfg)
so, now Ive managed to get to the log in page and type in a username and password, but then the game gets stuck when its saying Submitting Username, and when this happens, the server will say
(insert username) Logged-in
auth received unknow packet:data in bytes:
What does the server console say? I remember having the same problem once, but sadly don’t remember what it was.
Hey, are you maybe trying to host a public server? As in using YOUR IP? Not localhost? Or trying to login on with a computer that is on your same internet connection? All of these things can cause that error.
Im not trying to host a public server, I set the IP to localhost and got some different results with the server. I’m using LUNIserver 0.6 and the main window said(after having quit the game)
User has 2 number of special items
User disconnected from Auth server…
Char 1 doesn’t exist yet
When I start the LUNIserver application in the release source file it says
Terminated Unable to connect to database!
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