Rybat117
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Rybat117Teilnehmer
Can’t connect, says try again in a few minutes. I’ve tried 86.16.243.211 for my authservierIP, and localhost works fine. What am I doing wrong?
Rybat117TeilnehmerCan confirm. You need VS 2013 to compile. VS 2015 doesn’t work for some reason.
Rybat117TeilnehmerCool! I’ll check it out sometime.
Rybat117TeilnehmerThough seeing the progress of getting LU back up as it was, I’m not too hopeful about this happening, I would love to help out should the game get to that point. I’ve been taking some pretty deep dives into game design (mechanics like rewards and quests and stuff, not as much into code or physical building) and would be more than willing to help make more stuff for LU.
Rybat117TeilnehmerXipho’s/ the official version
Rybat117TeilnehmerI copied the libmysql.dll into the directory that the server.exe launches from and it started up. I registered an account on the server but now, when I start up LU and try to log in, it can’t connect to authentication. I set the authserverip in the boot.cfg of my client to both localhost and 127.0.0.1 and my redirectip for the server is still localhost, but neither of them will work.
Rybat117TeilnehmerI got the build to complete by using Visual Studio 2013 instead of 2015. Worked perfectly.
Hopefully this is the final issue, because I’m getting really sick of this. When I try to start the LUNI server.exe that the build created, it says that it can’t start because libmysql.dll is missing from my computer. I’ve verified that it’s there in Source\MySql\lib, and I downloaded all the files in that folder again directly from the site and replaced the old ones, but it still comes up with the same error message. I’m almost there and I want to get this done.
Rybat117TeilnehmerTried it, still didn’t work. I’m using the latest version of Visual Studio and Universe Server.
Rybat117TeilnehmerI got these errors when building it in Visual Studio 2015:
Error C3688 invalid literal suffix ‚PRINTF_TIME_MODIFIER‘; literal operator or literal operator template ‚operator „“PRINTF_TIME_MODIFIER‘ not found RakNet c:\users\ryan\documents\lego universe\universeserver-master\source\raknet\packetlogger.cpp 81
Error C1189 #error: Macro definition of snprintf conflicts with Standard Library function declaration LUNI Server c:\program files (x86)\windows kits\10\include\10.0.10240.0\ucrt\stdio.h 1927
Rybat117TeilnehmerThanks a ton! I have it all set up except for one thing (this is going to seem really stupid, but I’d appreciate it a lot if someone could give me an actual answer). I’ve been reading Jaller200’s guide while setting this up, and it says to run the LUNI server and register your account. What/where is the LUNI server? I have a MySQL and Apache running on XAMPP and have successfully imported luni.spl on the phpMyAdmin page. I tried opening the admin console from XAMPP and entering register but it said it wasn’t a known command, so I’m assuming that’s not it. I’m using universeserver. If anyone could help that’d be great, I’m almost done.
- Diese Antwort wurde geändert vor 8 Jahren, 5 Monaten von Rybat117.
Rybat117TeilnehmerWhat server should I get for it? I’m using the LUNI 0.5.1 server, but I’m fairly comfortable doing some setup if that’s necessary.
Rybat117TeilnehmerYou can go anywhere by changing the char_aw2 files in the server’s world files (check https://luniserver.com/info/world/). I don’t know about character customization besides going on a public server, though if anyone does I’d like to know.
Rybat117TeilnehmerThanks a ton. I’ve wanted to learn C++ for a while now, but all the courses were pretty expensive. I’ll check these out.
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