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WobblingWalrus


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Ansicht von 14 Beiträgen – 1 bis 14 (von insgesamt 14)
  • Autor
    Beiträge
  • April 16, 2016 um 4:52 pm Uhr als Antwort auf: LU Communication #5382
    WobblingWalrus
    Teilnehmer

    Trust me, discord is wonderful. I have it and use it every day. Channels are free and you can have an infinite number of sub-channels within a channel for free.

    April 9, 2016 um 3:10 pm Uhr als Antwort auf: Bittorent Attack? #5234
    WobblingWalrus
    Teilnehmer

    Thank you for your help. Also, what is the web interface for LU Reborn? I tried to connect to it and the game gave me an error message in German. I have changed the Boot.Cfg file to match the IP of LU Reborn already according to the instructions in the Download section.

    April 9, 2016 um 1:59 pm Uhr als Antwort auf: Bittorent Attack? #5231
    WobblingWalrus
    Teilnehmer

    It said something like it blocked scanddl.xyz and then bittorrent gave me an error of some sort.

    April 9, 2016 um 1:54 pm Uhr als Antwort auf: Bittorent Attack? #5226
    WobblingWalrus
    Teilnehmer

    Norton lol

    März 29, 2016 um 4:56 pm Uhr als Antwort auf: Interesting (Maybe Questionable) Response from LEGO support #4835
    WobblingWalrus
    Teilnehmer

    Thanks for getting in touch with us.

    You make a great point about LEGO® Universe making a comeback. I have forwarded you feedback back through to our digital team. It really was a great game! Maybe if enough fans continue to let us know that they want to see this awesome digital delight comeback it would give us something to really think about.

    You might also want to check out LEGO® Worlds! That is also a pretty cool game. I you haven’t checked it out you should. We would love to hear what you think about it!

    Thank you once again for your feedback! we would no want to let our fans down. We are constantly working on something new for you but have been know to bring back some favorites as well!

    We want to make sure we’re doing a good job for you, so you’ll always find the link to a four-question survey in our emails. Please tell us how we did today:

    LEGO Survey link
    Please let us know if you need anything else.

    Kind regards,

    Raymond
    LEGO® Service

    This is the e-mail.

    Oktober 2, 2015 um 4:04 pm Uhr als Antwort auf: Wanna be a LUNI developer? #1171
    WobblingWalrus
    Teilnehmer

    Thank you for your feedback, I will do as you reccomend and see if it works well.

    Oktober 1, 2015 um 6:51 pm Uhr als Antwort auf: Wanna be a LUNI developer? #1124
    WobblingWalrus
    Teilnehmer

    What I mean is not that I will pick and choose, but say you say I need to learn through chapter 12, I will learn chapter one, two, etc. And will contact you when I learn up to chapter 12, but I will keep learning when I am not working.

    September 30, 2015 um 9:37 pm Uhr als Antwort auf: Wanna be a LUNI developer? #1113
    WobblingWalrus
    Teilnehmer

    One last question (Sorry to bother you again), if you look at this link, what chapter do I need AT LEAST to begin work? (I will continue to further my knowledge past that point, but I need to know when I can begin to work) http://www.learncpp.com/

    September 27, 2015 um 10:37 am Uhr als Antwort auf: Wanna be a LUNI developer? #1062
    WobblingWalrus
    Teilnehmer

    Hey, Learning c++. Just wondering, are you using just c++ or a more advanced version such as c++11? (This is only so I know what to exclude from my notes)

    September 22, 2015 um 11:56 am Uhr als Antwort auf: Wanna be a LUNI developer? #1035
    WobblingWalrus
    Teilnehmer

    I guess I will begin to learn c++.

    September 22, 2015 um 11:53 am Uhr als Antwort auf: Wanna be a LUNI developer? #1034
    WobblingWalrus
    Teilnehmer

    My apologies, I did not fully understand the situation with Lego. Scratch that idea.

    September 21, 2015 um 11:47 pm Uhr als Antwort auf: Wanna be a LUNI developer? #1030
    WobblingWalrus
    Teilnehmer

    I understand your point, and I think that it is a good one. However, games like war thunder, world of tanks, etc. have drawn the most attention to themselves by advertising on heavily visited sites. While youtube is great and all, it would be either A. Getting the attention of huge youtubers or B. advertising that would get the word out. I would be happy to make sure either happens. I do agree with the fact that the game comes first, but we need a more reliable source than word-of-mouth or a 100’s-sub youtuber (no insult to the guy, and best wishes to his popularity) to get the word out.

    September 21, 2015 um 10:26 pm Uhr als Antwort auf: Wanna be a LUNI developer? #1028
    WobblingWalrus
    Teilnehmer

    I just thought of something. You probably need advertising once the project is complete. Is there already a plan in place for how to get advertising funds?

    September 21, 2015 um 12:13 pm Uhr als Antwort auf: Wanna be a LUNI developer? #1026
    WobblingWalrus
    Teilnehmer

    Hi. I am wondering, are the developers paid or are they on a volunteer basis? If they are paid I will hopefully be able to provide a small amount of money towards the project (no promises yet, depending on whether I can earn enough) or if they are on a volunteer basis I will try my best to learn C++ script (again, no promises yet there, as I know no other programming language). If both of these are impossible, I hope I can find some other way to help. I used to love this game, and I think I would still enjoy it if I played. If you think of a way I can help, please reply.

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