LEGO® Universe Newly Imagined
Menu
  • Home
  • Download
    • Music
    • Server Progress
  • Forums
  • Info
    • People
    • World
    • FAQ
    • Objects
  • Tutorial
    • Compile in Visual Studio
    • Server 0.3
    • Server 0.4 (Pre-2)
    • Server 0.5.1
  • Home
  • Download
    • Music
    • Server Progress
  • Forums
  • Info
    • People
    • World
    • FAQ
    • Objects
  • Tutorial
    • Compile in Visual Studio
    • Server 0.3
    • Server 0.4 (Pre-2)
    • Server 0.5.1

Configuring Visual Studio 2015 for development of server


Home › Forums › Help and Support › Configuring Visual Studio 2015 for development of server

  • This topic has 7 replies, 3 voices, and was last updated 8 years, 9 months ago by Sean Slatkavitz.
Viewing 8 posts - 1 through 8 (of 8 total)
  • Author
    Posts
  • September 8, 2016 at 5:01 pm #6691
    Sean Slatkavitz
    Participant

    Hello all,

    I’m currently developing a server with the unreleased 0.8 version of LUNI located here: https://github.com/LUNIServer/UniverseServer

    I have been told that it is possible to use Visual Studio Community 2015 in the process of setting up a server. All I really want to know is how I can configure it so that I can work with it while developing my server. If this is not possible, please provide information on how to install Visual Studio 2013. Thanks to everyone!

    Sincerely,

    Sean A.K.A Terapixel.

    September 8, 2016 at 5:14 pm #6692
    HappyAngryCatfish
    Community Helper

    you don’t know how to install VS but you can develop the server

    September 8, 2016 at 5:33 pm #6693
    Sean Slatkavitz
    Participant

    I can develop a server but that doesn’t mean I know how to configure Visual Studio 2015 to work with the 0.8 version of LUNI. Let’s be honest here, configuring Visual Studio isn’t necessarily something you get taught in school. If you aren’t going to be helpful and post comments that are useful, then I suggest that you don’t post at all.

    September 8, 2016 at 11:18 pm #6694
    HappyAngryCatfish
    Community Helper

    ur br8king my heart

    September 9, 2016 at 7:29 am #6695
    Sean Slatkavitz
    Participant

    Aww man, really?

    September 9, 2016 at 10:35 am #6696
    HappyAngryCatfish
    Community Helper

    yus

    September 9, 2016 at 11:01 am #6697
    CookieMonst3r123
    Participant

    From what I remember using visual studio 2013 is better and then it is just a matter of recompiling it when you make changes. (Please correct me if i am wrong(Which I probably am))

    • This reply was modified 8 years, 9 months ago by CookieMonst3r123.
    September 10, 2016 at 7:27 pm #6712
    Sean Slatkavitz
    Participant

    I’ve already figured it out but thanks for the help CookieMonst3r123.

  • Author
    Posts
Viewing 8 posts - 1 through 8 (of 8 total)
  • You must be logged in to reply to this topic.
Log In

Comments are currently closed.

Preferred Language


  • English (en) English (en)
  • Deutsch (de) Deutsch (de)
  • Español (es) Español (es)

Search the Forums


Recent Topics


  • Happy New Year
  • FORUMS CLOSED

Forums

  • General Discussion

Important Sites

  • LU Server Projects Github online
  • Community Discord online
  • Search the LUNIverse

    Please Note

    The LEGO Group has not endorsed or authorized the operation of this game and is not liable for any safety issues in relation to the operation of this game.

    Copyright © 2015-2021 LUNI™ Server Project

    Hosted by TimTech Software