I've decided to help in LUNI
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- This topic has 27 replies, 6 voices, and was last updated 10 years, 4 months ago by
Alanzote.
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AuthorPosts
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October 27, 2015 at 4:34 pm #1836
Alanzote
ParticipantI’ve seen that LUNI is getting much closer to the FULL LU than Lego Universe Rebuild ( no worryes, I am still developing LUR ), and I’ve decided to help a little in LUNIs code.
I just have two problems…
“File Not Found: winstock2.h”
“File Not Found: ws2tcpip.h”Any Ideas?
October 27, 2015 at 4:45 pm #1837Alanzote
ParticipantEDIT:
“File Not Found: winsock2.h”
“File Not Found: ws2tcpip.h”-
This reply was modified 10 years, 4 months ago by
Alanzote.
October 27, 2015 at 4:51 pm #1839Lego king
ParticipantGreat to see you join. Right now I don’t have much time to learn c++ since I’m learning Spanish and I have limited time to get to my Mac with Windows but on the bright side next year I can learn c++ more in school. 🙂
Lego king
October 27, 2015 at 4:59 pm #1840tigerstar144
ParticipantYay! More help is great 🙂
October 27, 2015 at 5:05 pm #1843Alanzote
ParticipantIf I could resolve my “file not found” errors, then, yes, LUNI will have another dev.
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This reply was modified 10 years, 4 months ago by
Alanzote.
October 27, 2015 at 5:32 pm #1845Alanzote
ParticipantI fixed file not found, now i getting more 6 weird errors…
October 27, 2015 at 5:52 pm #1846Alanzote
ParticipantResolved 5,
LEFT:
“1>EnvironmentalObject.obj : error LNK2019: unresolved external symbol “public: class DestructibleComponent * __thiscall EnvironmentalObject::getDestructibleComponent(void)” (?getDestructibleComponent@EnvironmentalObject@@QAEPAVDestructibleComponent@@XZ) referenced in function “private: void __thiscall EnvironmentalObject::initializeObject(unsigned long)” (?initializeObject@EnvironmentalObject@@AAEXK@Z)”
I have no idea on fixing that…October 27, 2015 at 5:59 pm #1847HappyAngryCatfish
Community HelperWhat server version?
October 27, 2015 at 6:02 pm #1848Lego king
ParticipantMy words of advice is to make sure you downloaded visual studio with the c++ redistributable package.
lego king
October 27, 2015 at 7:06 pm #1849Alanzote
Participant@lego-king , yes, I had.
@happyangrycatfish , the latest one in jaller200 GitHub. ( I know it’s unstable, I commented the lines, but neither Login works! If something is allready perfect, why would you change it? )October 27, 2015 at 7:28 pm #1850Timtech
KeymasterIn the Solution Explorer (top-right) window of Visual Studio, right-click on “LUNI Server” (directly underneath “Solution ‘LUNI Server’”) and select “Properties”. Navigate to “Configuration Properties” > “C/C++” > “General”.
What is “Additional Include Directories” set to?
October 27, 2015 at 7:45 pm #1860HappyAngryCatfish
Community HelperI’d download the one from Xipho’s page to get started.
October 28, 2015 at 7:18 am #1874Alanzote
ParticipantI used Xipho’s and I had no errors.
Developing something…
October 29, 2015 at 10:43 am #1907Alanzote
ParticipantI quit, say thanks to “Xiphoseer” for this.
October 29, 2015 at 4:02 pm #1908Xiphoseer
ModeratorI’m actually interested in your reasoning to this. I understand that you might feel offended, and I apologise for that part of the story, but my point is still valid. I am open to discuss that with you, but from my point of view the direction that github issue discussion took was not appropriate.
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