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What do I open to start my Public Server with Visual Studio?


Home › Forums › Help and Support › Resolved › What do I open to start my Public Server with Visual Studio?

  • This topic has 6 replies, 4 voices, and was last updated 9 years, 5 months ago by Timtech.
Viewing 7 posts - 1 through 7 (of 7 total)
  • Author
    Posts
  • November 28, 2015 at 3:09 pm #2364
    Egmo
    Participant

    What do I open to start my Public Server with Visual Studio?

    I can’t seem to find something that I can start my server with.

    It’s a public server, and I’ve got my website.

    http://luremastered.prohosts.org/UniverseLauncher-master/?page=register

    November 28, 2015 at 4:06 pm #2365
    CDFalcon
    Participant

    Okay no.
    My friend you need to do some major work on your forum. First off, disclaimers for Lego. Second full credit to the LUNI team. Third… please think this through. Just… do those 2 things.

    November 28, 2015 at 4:10 pm #2367
    Egmo
    Participant

    Plus I have given LUNI credit, even the links. Plus, everyone will know this is the dev version of LUNIServer.

    November 28, 2015 at 4:11 pm #2368
    Egmo
    Participant

    I also meant, how to open my server console, so that the server can be opened, I can’t find how to open it. I’ve got the files and the database etc, but I just need the console or whatever runs the server.

    November 28, 2015 at 6:04 pm #2369
    HappyAngryCatfish
    Community Helper

    Because it can’t be compiled. It was setup that way so every random Joe wouldn’t ask how to use an unreleased version. Thread closed.

    November 28, 2015 at 9:06 pm #2374
    Timtech
    Keymaster

    Credit to LEGO is important, to LUNI not as much since it is GPL. Still, if you want to host the server you’ll need to be able to compile the project. You open the project through the .sln, other than that good luck 🙂 we don’t give support for unreleased versions, check the rules before asking again.

    November 28, 2015 at 9:07 pm #2375
    Timtech
    Keymaster

    Marked as resolved

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Viewing 7 posts - 1 through 7 (of 7 total)
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