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Alanzote


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Viewing 15 posts - 1 through 15 (of 18 total)
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  • Author
    Posts
  • November 1, 2015 at 9:53 am in reply to: I've decided to help in LUNI #1956
    Alanzote
    Participant

    P.S.: Any ideas wich are Achievment/Mission Complete WorldLoop cases?

    November 1, 2015 at 9:04 am in reply to: I've decided to help in LUNI #1951
    Alanzote
    Participant

    DONE! Made it! ( but in 0.8, because it opens AUTH and WORLD )

    P.S.: Do we have the packets for Venture Explorer?

    • This reply was modified 9 years, 6 months ago by Alanzote.
    November 1, 2015 at 7:21 am in reply to: I've decided to help in LUNI #1949
    Alanzote
    Participant

    I was stupid, yes you need the LEVEL, just as a “startup”, in the rest, the client calculates for you.

    October 31, 2015 at 7:29 pm in reply to: I've decided to help in LUNI #1944
    Alanzote
    Participant

    I figured out something about the LEVEL ( if you havn’t yet discovered )
    In LU no need for the “LEVEL” in the table, the client calculates your level by your Uscore ( legoScore in code ). I am doing something to get the value from MySQL. And then, the client does the rest! =)

    October 30, 2015 at 10:53 am in reply to: I've decided to help in LUNI #1928
    Alanzote
    Participant

    I know that it wasn’t a skype conversation, we was exchanging information with TimTech in order to make the server work aguain. In few words, TEAMWORK. And I was helping, so I am contribuitor. You want me to understand your code? You can’t, only the onde who codded will understand the code 100%

    October 29, 2015 at 10:43 am in reply to: I've decided to help in LUNI #1907
    Alanzote
    Participant

    I quit, say thanks to “Xiphoseer” for this.

    October 28, 2015 at 7:18 am in reply to: I've decided to help in LUNI #1874
    Alanzote
    Participant

    I used Xipho’s and I had no errors.

    Developing something…

    October 27, 2015 at 7:06 pm in reply to: I've decided to help in LUNI #1849
    Alanzote
    Participant

    @lego-king , yes, I had.

    @happyangrycatfish
    , the latest one in jaller200 GitHub. ( I know it’s unstable, I commented the lines, but neither Login works! If something is allready perfect, why would you change it? )

    October 27, 2015 at 5:52 pm in reply to: I've decided to help in LUNI #1846
    Alanzote
    Participant

    Resolved 5,

    LEFT:
    “1>EnvironmentalObject.obj : error LNK2019: unresolved external symbol “public: class DestructibleComponent * __thiscall EnvironmentalObject::getDestructibleComponent(void)” (?getDestructibleComponent@EnvironmentalObject@@QAEPAVDestructibleComponent@@XZ) referenced in function “private: void __thiscall EnvironmentalObject::initializeObject(unsigned long)” (?initializeObject@EnvironmentalObject@@AAEXK@Z)”
    I have no idea on fixing that…

    October 27, 2015 at 5:32 pm in reply to: I've decided to help in LUNI #1845
    Alanzote
    Participant

    I fixed file not found, now i getting more 6 weird errors…

    October 27, 2015 at 5:05 pm in reply to: I've decided to help in LUNI #1843
    Alanzote
    Participant

    If I could resolve my “file not found” errors, then, yes, LUNI will have another dev.

    • This reply was modified 9 years, 6 months ago by Alanzote.
    October 27, 2015 at 4:45 pm in reply to: I've decided to help in LUNI #1837
    Alanzote
    Participant

    EDIT:
    “File Not Found: winsock2.h”
    “File Not Found: ws2tcpip.h”

    • This reply was modified 9 years, 6 months ago by Alanzote.
    October 26, 2015 at 7:02 am in reply to: Mission IDs #1796
    Alanzote
    Participant

    I know the mission 1727 (“Wake Up Call”) works, if we could complete others from the game, we can get full access to the world. Also, mission IDs must be implemented into server’s code in order to complete missions.


    @legoclub
    what you mean about: “@Alanzote still doesn’t understand”, i said the the boot.cfg IS IN THE LEGO UNIVERSE CLIENT FOLDER, and it needs to configured with the IP, in order to play in any server.

    October 25, 2015 at 2:35 pm in reply to: Mission IDs #1712
    Alanzote
    Participant

    @TimTech (@webman3) you could add all this numbers and stuff into a page in the “info” section.

    October 25, 2015 at 2:34 pm in reply to: Mission IDs #1711
    Alanzote
    Participant

    you just add them to the table, in charater, just add your char object ID and in Mission ID, you allready know what to add.

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