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kee225


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Viewing 11 posts - 31 through 41 (of 41 total)
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  • July 16, 2016 at 10:43 pm in reply to: Wird es mal geben :o ? #6344
    kee225
    Participant

    Sorry I do not know German. I just copied and pasted into Google translate.

    At the moment there are no servers which allow you to create your own character and start from the beginning as you would when the game was run by LEGO. At some point in the future, DLU will come out with the most complete server. If you want the most up to date news on what they are doing, I suggest following them on there official twitter page (@darkflameuniv).

    Hope you are able to understand my reply!

    April 18, 2016 at 3:32 pm in reply to: Servers Listed as Unsafe? #5685
    kee225
    Participant

    @CDFalcon I was the one who found the exploit. 🙂

    April 18, 2016 at 1:39 pm in reply to: Servers Listed as Unsafe? #5683
    kee225
    Participant

    The encryption method used by the server is reversible*, which can cause attacks like the one that happened to Jonny. You have to use another type of encryption that cannot be exploited in this manner.

    *using a rainbow table.

    February 23, 2016 at 4:40 pm in reply to: A important Statement #3932
    kee225
    Participant

    Update on LUR end of things.

    I’ve pretty much branched off from them. Currently they are working on more missing packets.

    Since college has picked up I’ve slowed down my personal development. I am working on moving code around making it more readable and modular. I also an moving from MySQL to sqlite for databasing. This would also mean a new web interface for client use would need to be made. I plan on using web sockets and JavaScript to accomplish that. Once college slows down again, I’ll be more productive for this, but for now it’s on the back burner. Seeing as dlu will come out shortly, there really is no point to my effort, sadly. It is a fun project, but at some point, I may have to move on.

    January 9, 2016 at 3:09 pm in reply to: Debug Mode #2855
    kee225
    Participant

    @wheresmymailbox Just download Visual Studio Community 2013 if you can. Run Visual Studio, then hit File->Open Project.
    Go to where you have downloaded and extracted the LUNI source, and look the the vsproj file. It should be the only one that Visual Studio will let you open. Let it load in all the files, and you should be set. Keep in mind that the projects look as though they are in Italian!

    January 7, 2016 at 2:48 pm in reply to: A important Statement #2821
    kee225
    Participant

    @jon002 I was the dev that got npcs and static enemies working on egmo’s…

    January 7, 2016 at 2:19 pm in reply to: A important Statement #2818
    kee225
    Participant

    @kelvin_ as far as I know, you can join Egmo’s server as Jonny’s is down. He has npcs and static enemies. DLU should have a finished server in a little while.

    December 11, 2015 at 4:13 am in reply to: public servers #2550
    kee225
    Participant

    @Timtech, yea. Is there anything else I can try that will fix the issue? Thanks!

    December 9, 2015 at 11:16 pm in reply to: public servers #2547
    kee225
    Participant

    @Timtech, thanks, but it didn’t work. What is funny is that it builds just fine, it just won’t run after I build it. It seems as though it has something to do with x86 as opposed to x64… Thanks for your feedback, you truly are awesome!

    December 8, 2015 at 10:05 pm in reply to: public servers #2543
    kee225
    Participant

    I am having the same issue as @Techtrix, @Timtech , do you have a solution to the 0xc0000007b error?

    • This reply was modified 9 years, 5 months ago by kee225.
    December 6, 2015 at 8:04 pm in reply to: A important Statement #2515
    kee225
    Participant

    Hey all,
    I’m new, but I’ve followed the development of this for about a year. My biggest question is, as a potential developer, is it worth it to spend any time on this?

    Thanks

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Viewing 11 posts - 31 through 41 (of 41 total)
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