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Timtech


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Viewing 15 posts - 526 through 540 (of 596 total)
← 1 2 3 … 35 36 37 38 39 40 →
  • Author
    Posts
  • September 12, 2015 at 3:26 pm in reply to: Can only get to Nimbus Isle #733
    Timtech
    Keymaster

    No, it’s not. Did you actually try changing the hex values yourself? And what client and server are you using?

    September 9, 2015 at 5:01 pm in reply to: Language Problems #684
    Timtech
    Keymaster

    Windows 7 is fully supported. Make sure you have a full client (BlastClient, Nexus 2, etc.) and not the CD files or something. Also, make sure you run the server before entering the client.

    September 9, 2015 at 6:52 am in reply to: Language Problems #675
    Timtech
    Keymaster

    Basically do the opposite of this tutorial:

    September 8, 2015 at 4:50 pm in reply to: Download 0.7 Here #669
    Timtech
    Keymaster

    You’re correct. You should use the recommended version (0.5.1).

    September 7, 2015 at 4:12 pm in reply to: Download 0.7 Here #655
    Timtech
    Keymaster

    Plasma_ML, check the server section of the FAQ for the solution to your problem.

    September 5, 2015 at 3:49 pm in reply to: Some general things #642
    Timtech
    Keymaster

    Oops. I think that needs to point to the downloads page, fixed thanks.

    September 5, 2015 at 9:20 am in reply to: Some general things #633
    Timtech
    Keymaster

    All fixed, replaced advertising with torrenting.

    September 4, 2015 at 3:31 pm in reply to: Download 0.7 Here #623
    Timtech
    Keymaster

    Cool, mater. I thought if you decompressed your world_2a.bin you could replace the compressed original and change things by editing the data. Is that incorrect?

    September 4, 2015 at 3:13 pm in reply to: Some general things #617
    Timtech
    Keymaster

    I have changed the title bar and will address the second title box about advertising soon.

    September 4, 2015 at 2:53 pm in reply to: Is going to be soon full version of LEGO Universe? #608
    Timtech
    Keymaster

    LegoClub, you need to correct your mistakes, and soon. Otherwise you will have to suffer the consequences of what you have done (insulted a moderator, turned someone else’s topic into a personal conflict, lied). Please read the last post in “A quick question for @LegoClub”.

    September 4, 2015 at 2:47 pm in reply to: A quick question for @LegoClub. #607
    Timtech
    Keymaster

    “This topic is marked as closed to new replies, however your posting capabilities still allow you to do so.” 😛

    I just wanted to add an extra note to LegoClub – you’ve been very rude to Xiphoseer, and you should apologize and ask for his forgiveness if you expect him to tolerate you much longer. It is very true that being dishonest deters others from wanting to work with you – my dishonesty (pirating) almost led to the exact same result. If I hadn’t realized my mistakes and changed the situation, you probably wouldn’t see me in the LUNI community. I’d be kicked out, and it would be too late for me to fix the problems that I had caused.

    Even though some might consider me to have done the most for this project, the truth is that I’ve done very little. Yes, I hosted the files, developed the server a bit, helped newcomers… but my mistakes outweigh the good things I have done. I never imagined that LUNI would progress even to this point, and I am honored to still be accepted by most of you and to have the responsibility of managing the front end (website/forums) for this project.

    September 3, 2015 at 12:35 pm in reply to: Change Spawn location #536
    Timtech
    Keymaster

    LegoClub, anyone is welcome to join. You should find an area of expertise so that you can contribute to the project.

    September 3, 2015 at 12:34 pm in reply to: System Announcements #535
    Timtech
    Keymaster

    Do you think we need a better development structure? It seems that some things could be so easy if we made some better way of coding the functions and stuff.

    September 3, 2015 at 9:14 am in reply to: System Announcements #529
    Timtech
    Keymaster

    Couldn’t we use SC_[53-02-00-01]? It automatically treats a packet without the “Sender name” wstring as a System message, according to the documentation by humanoid/lcdr/pwjones.

    September 2, 2015 at 8:29 am in reply to: New server release suggestions #518
    Timtech
    Keymaster

    They are a part of the C++ redistributables. You should install them to fix your problem – http://www.microsoft.com/en-us/download/details.aspx?id=40784

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Viewing 15 posts - 526 through 540 (of 596 total)
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