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(English) Server Progress


Disculpa, pero esta entrada está disponible sólo en English. For the sake of viewer convenience, the content is shown below in the alternative language. You may click the link to switch the active language.

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* The primary author is the person that authored the most new code since the last released server.

Features Currently Not Available

  • NPC/Enemy AI
  • Racing
  • Frostburgh
  • Keelhaul Canyon
  • (… and lots more)

Version 0.4

Release Date: January 29, 2014 (Pre-2)
Primary Author: Jonathan Hart (Jon002)
SQL Required: Yes

  • Proof-of-concept: Loading worlds
  • Server 0.4 is capable of loading the five worlds with publicly known checksums at the time: Nimbus Isle, Nimbus Station, Crux Prime, Gnarled Forest, and Ninjago Monastery.
  • The first pre-release of 0.4 was bugged, and the second was a proof-of-concept that would only load Nimbus Station.

Version 0.3

Release Date: January 12, 2014
Original name: [WIP] Luni test server
Primary Author: humanoid24
SQL Required: No

  • Proof-of-concept: Successfully authenticating with the client
  • Characters can be created but not saved or used.
  • The server can authenticate with the client and load worlds up to 35% (33% and 40% on some worlds).

Version 0.2

Release Date: 2013
Primary Author: Raffaele Aldrigo (Raffa50)
SQL Required: No

  • Proof-of-concept: Receiving traffic from the client
  • Includes basic SQL framework and C++ code, but no functioning connectivity. Essentially useless by itself.

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