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mater06


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Viendo 15 entradas - de la 1 a la 15 (de un total de 33)
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  • febrero 24, 2017 a las 6:19 pm en respuesta a: FORUMS CLOSING MARCH 1ST #7379
    mater06
    Moderador

    There’s also Jonny’s Discord where a lot of discussion happens nowadays.

    febrero 22, 2017 a las 11:44 am en respuesta a: FORUMS CLOSING MARCH 1ST #7349
    mater06
    Moderador

    It’s already been pretty quiet for the past months… But it’s still sad to see it go. Have a lot of memories, and it might be somewhat refreshing to be back on TTS. Anyway, thanks for the ride Tim and I hope to see you on DLU in the future. 🙂

    enero 1, 2017 a las 6:39 pm en respuesta a: DLU Alpha Teaser #7221
    mater06
    Moderador

    Made it super sticky now 😉

    octubre 21, 2016 a las 5:01 pm en respuesta a: A perfect way to start learning code #6946
    mater06
    Moderador

    I can say from experience that SoloLearn is very good at teaching C++. 🙂

    octubre 10, 2016 a las 10:00 am en respuesta a: Questions.. #6905
    mater06
    Moderador

    Nothing has really happened, except Jonny opened his server back up and Kendal leaving to work on DLU

    octubre 4, 2016 a las 2:44 pm en respuesta a: What if Lego Universe was on Console? #6877
    mater06
    Moderador

    LU Probably would have been much more popular on console. Of course, we can’t be sure of it because many people thought the game would blow up on PC, but I would have loved to see it ported…

    P.S. @Lego king IIRC someone made it so you could play it on tablet by streaming the screen onto a tablet and using the built in keyboard…

    septiembre 26, 2016 a las 10:57 am en respuesta a: login question #6844
    mater06
    Moderador

    Moved topic to the appropriate forum

    agosto 26, 2016 a las 1:18 pm en respuesta a: Questions concerning the site #6645
    mater06
    Moderador

    DLU is very cryptic. It’s unknown to a lot of people except the developers of the server what is going on inside it. But Darwin (The main person developing DLU) uploaded a video on the progress that they were at.

    LUNI wasn’t abandoned, it’s still being developed privately by many people. It was just proved to be too hectic or too much of a hassle to develop publicly.

    If you want to help, learn the basics of C++, take a look at the documentaion, get into contact with a LUNI/DLU developer, and don’t be afraid to ask questions. There is nothing wrong with asking questions, DLU developer Xiphoseer got onto the DLU team by asking the original LUNI devs how the program worked. (Tell me if you’d like me to get you into contact with some on Skype.)

    Yes, the Clients on this site are the full files (except I hear Nexus 2 is missing some audio files)

    Hope that answers everything!

    agosto 10, 2016 a las 12:21 pm en respuesta a: my concern #6555
    mater06
    Moderador

    Post by user @averysumner has been deleted for linking to an unsafe server that breaches the LU public server requirements.

    Server Requirements:
    LU Public Server Requirements

    Rule prohibiting donations
    LU Requirment: Donations

    junio 27, 2016 a las 5:06 pm en respuesta a: open please the public #6263
    mater06
    Moderador

    Привет мой друг! Никаких официальных серверов в настоящее время не работает прямо сейчас. Извини. Но новые серверы могут быть созданы в ближайшее время! 😀

    Простите мой русский язык, это не самый лучший. 😛

    junio 9, 2016 a las 10:34 pm en respuesta a: Welcome to the next chapter! #6167
    mater06
    Moderador

    I wish we could turn back time and not see Neal’s video on DLU. Then we would have not know of DLU.

    I rarely ever talk about this, (because I was a complete idiot back then) but before Neal, I leaked DLU evidence, and after almost a year, I feel sorry that I most likely spun the LU community into anarchy. I never meant to intentionally leak the information out, but the point is, is that it happened. And I’m sorry to all DLU devs, LUNI devs, and the LU Community as a whole.

    On another note, drama is becoming to prevalent in the LU community. The LU Community literally now looks like the YouTube community. And as much as I like these users, it makes me sick that Wicked, CDFalcon, myself, and others have done to the LU community. We have done significant damage. (Now DLU/former LUNI devs, I can hear you already getting ready to fire back it me because I’m aiding the «nabs», but that’s the problem. You all are putting yourself on a pedestal making you seem elite to the rest of the LU community. You can have your opinions, just don’t voice them on a public forum.)

    Anyway, to all the community reading this still, the best advice I can give you is just leave this site and the LU community for 6 months and come back every now and then for progress. Your losing valuable time in your life that can be used for anything, and your waiting for a game.

    I’m not trying to discourage you for being excited about the server, just, I don’t know, maybe just take a break.

    TL;DR: Let’s leave for a bit.

    mayo 27, 2016 a las 6:53 pm en respuesta a: LU video Archive #6072
    mater06
    Moderador

    This is…

    Actually, pretty cool.

    abril 18, 2016 a las 7:27 pm en respuesta a: Get Coding! #5688
    mater06
    Moderador

    Last but not least, when you learn at least C++, look at the LUNI documentation here:

    https://docs.google.com/document/d/1v9GB1gNwO0C81Rhd4imbaLN7z-R0zpK5sYJMbxPP3Kc/edit?pref=2&pli=1#heading=h.q55eiu5cro7b

    This explains the way different parts of the LUNI source code works.

    Hopes this helps developers!

    abril 17, 2016 a las 12:04 pm en respuesta a: Team Work?! #5407
    mater06
    Moderador

    First of all, DLU is a closed source project and is not using the original LUNI source. I think even some of DLU’s own developers don’t have the source! (Though I may be wrong. DLU devs, correct me.) Also, for two different servers to work together, first they’d have to merge into one server. Which is a lot of work, (it’s even more work though to have two different servers and teams to work together.)

    Plus, everyone on each team would have to agree with a decision.

    If you can figure out a way for Ion and LUR to merge, by all means, do it. Just don’t be surprised if it doesn’t work.

    marzo 30, 2016 a las 8:07 pm en respuesta a: My source code is now public #4900
    mater06
    Moderador

    Jonny is in a limbo between DLU and LUNI and no one «actually» knows where.

    • Esta respuesta fue modificada hace 9 años, 2 meses por mater06.
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