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Rybat117


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Viendo 13 entradas - de la 1 a la 13 (de un total de 13)
  • Autor
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  • julio 27, 2016 a las 11:08 am en respuesta a: Hey! #6444
    Rybat117
    Participante

    Can’t connect, says try again in a few minutes. I’ve tried 86.16.243.211 for my authservierIP, and localhost works fine. What am I doing wrong?

    julio 27, 2016 a las 10:49 am en respuesta a: Compilation Errors #6443
    Rybat117
    Participante

    Can confirm. You need VS 2013 to compile. VS 2015 doesn’t work for some reason.

    julio 25, 2016 a las 11:08 pm en respuesta a: Hey! #6426
    Rybat117
    Participante

    Cool! I’ll check it out sometime.

    julio 18, 2016 a las 10:52 pm en respuesta a: Client Gamedata #6367
    Rybat117
    Participante

    Though seeing the progress of getting LU back up as it was, I’m not too hopeful about this happening, I would love to help out should the game get to that point. I’ve been taking some pretty deep dives into game design (mechanics like rewards and quests and stuff, not as much into code or physical building) and would be more than willing to help make more stuff for LU.

    junio 1, 2016 a las 10:12 pm en respuesta a: Items in Localhost? #6116
    Rybat117
    Participante

    Xipho’s/ the official version

    junio 1, 2016 a las 9:25 pm en respuesta a: Items in Localhost? #6114
    Rybat117
    Participante

    I copied the libmysql.dll into the directory that the server.exe launches from and it started up. I registered an account on the server but now, when I start up LU and try to log in, it can’t connect to authentication. I set the authserverip in the boot.cfg of my client to both localhost and 127.0.0.1 and my redirectip for the server is still localhost, but neither of them will work.

    junio 1, 2016 a las 8:55 pm en respuesta a: Items in Localhost? #6113
    Rybat117
    Participante

    I got the build to complete by using Visual Studio 2013 instead of 2015. Worked perfectly.

    Hopefully this is the final issue, because I’m getting really sick of this. When I try to start the LUNI server.exe that the build created, it says that it can’t start because libmysql.dll is missing from my computer. I’ve verified that it’s there in Source\MySql\lib, and I downloaded all the files in that folder again directly from the site and replaced the old ones, but it still comes up with the same error message. I’m almost there and I want to get this done.

    junio 1, 2016 a las 7:35 pm en respuesta a: Items in Localhost? #6112
    Rybat117
    Participante

    Tried it, still didn’t work. I’m using the latest version of Visual Studio and Universe Server.

    junio 1, 2016 a las 5:02 pm en respuesta a: Items in Localhost? #6110
    Rybat117
    Participante

    I got these errors when building it in Visual Studio 2015:

    Error C3688 invalid literal suffix ‘PRINTF_TIME_MODIFIER’; literal operator or literal operator template ‘operator «»PRINTF_TIME_MODIFIER’ not found RakNet c:\users\ryan\documents\lego universe\universeserver-master\source\raknet\packetlogger.cpp 81

    Error C1189 #error: Macro definition of snprintf conflicts with Standard Library function declaration LUNI Server c:\program files (x86)\windows kits\10\include\10.0.10240.0\ucrt\stdio.h 1927

    junio 1, 2016 a las 12:56 am en respuesta a: Items in Localhost? #6106
    Rybat117
    Participante

    Thanks a ton! I have it all set up except for one thing (this is going to seem really stupid, but I’d appreciate it a lot if someone could give me an actual answer). I’ve been reading Jaller200’s guide while setting this up, and it says to run the LUNI server and register your account. What/where is the LUNI server? I have a MySQL and Apache running on XAMPP and have successfully imported luni.spl on the phpMyAdmin page. I tried opening the admin console from XAMPP and entering register but it said it wasn’t a known command, so I’m assuming that’s not it. I’m using universeserver. If anyone could help that’d be great, I’m almost done.

    • Esta respuesta fue modificada hace 8 años, 11 meses por Rybat117.
    mayo 31, 2016 a las 8:28 pm en respuesta a: Items in Localhost? #6104
    Rybat117
    Participante

    What server should I get for it? I’m using the LUNI 0.5.1 server, but I’m fairly comfortable doing some setup if that’s necessary.

    abril 24, 2016 a las 12:16 pm en respuesta a: story mode single player #5828
    Rybat117
    Participante

    You can go anywhere by changing the char_aw2 files in the server’s world files (check https://luniserver.com/info/world/). I don’t know about character customization besides going on a public server, though if anyone does I’d like to know.

    abril 18, 2016 a las 1:25 pm en respuesta a: Get Coding! #5682
    Rybat117
    Participante

    Thanks a ton. I’ve wanted to learn C++ for a while now, but all the courses were pretty expensive. I’ll check these out.

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Viendo 13 entradas - de la 1 a la 13 (de un total de 13)

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