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Debug Mode


Home › Forums › Help and Support › Debug Mode

  • This topic has 3 replies, 3 voices, and was last updated 9 years, 4 months ago by Timtech.
Viewing 4 posts - 1 through 4 (of 4 total)
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  • January 7, 2016 at 8:44 pm #2834
    WheresMyMailbox
    Participant

    Can someone tell me how to set up Visual Studio that has had experience with it, because I am a noob when it comes to these things. It doesn’t necessarily have to be a mod, but just anyone in the community that can tell me how to set it up in Debug mode for the 0.6.3 server so that I can play it and not just create a character. All help will be appreciated. 😀

    January 9, 2016 at 3:09 pm #2855
    kee225
    Participant

    @wheresmymailbox Just download Visual Studio Community 2013 if you can. Run Visual Studio, then hit File->Open Project.
    Go to where you have downloaded and extracted the LUNI source, and look the the vsproj file. It should be the only one that Visual Studio will let you open. Let it load in all the files, and you should be set. Keep in mind that the projects look as though they are in Italian!

    January 9, 2016 at 7:03 pm #2861
    WheresMyMailbox
    Participant

    Just another question, do I just leave VS Studio open and running and then launch my 0.6.3 server or can I close the project?

    January 10, 2016 at 8:21 am #2864
    Timtech
    Keymaster

    I think if you compile it in VS then you can close it and just run the server. But it is easier to launch it from VS.

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