Luniserver.exe not found
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Tagged: Error, Help, luniserver.exe, plz, universeserver
- This topic has 22 replies, 4 voices, and was last updated 9 years, 1 month ago by
Timtech.
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AuthorPosts
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February 22, 2017 at 10:32 am #7346
viklo2
ParticipantI have downloaded the universeserver from github and opened the project but when I go build>build solution it fails and I get the errors:
C3688 invalid literal suffix ‘PRINTF_TIME_MODIFIER’; literal operator or literal operator template ‘operator “”PRINTF_TIME_MODIFIER’ not found
and
#error: Macro definition of snprintf conflicts with Standard Library function declaration
and then nothing more happens.
How do I fix?-
This topic was modified 9 years, 1 month ago by
Timtech.
February 22, 2017 at 11:28 am #7348Timtech
KeymasterThe macro definition of snprintf was changed with Visual Studio 14. I recommend downloading and using Visual Studio Express 2013 for Desktop instead.
February 22, 2017 at 12:40 pm #7350viklo2
ParticipantI downloaded the program from the link and it started installing visual studio 2015 instead of 2013.
February 22, 2017 at 1:49 pm #7351viklo2
ParticipantOK I looked up Visual Studio Express 2013 for Desktop and I think I’ve found the right one I’m installing it right now
February 22, 2017 at 4:54 pm #7352viklo2
ParticipantOk now I tried with visual studio express 2013 for desjtop and I get this error:
error MSB8020: The build tools for v140 (Platform Toolset = ‘v140’) cannot be found. To build using the v140 build tools, please install v140 build tools. Alternatively, you may upgrade to the current Visual Studio tools by selecting the Project menu or right-click the solution, and then selecting “Upgrade Solution…”.February 22, 2017 at 5:01 pm #7353viklo2
ParticipantOh and I get that error twice one for raknet and one for LUNIserver
February 22, 2017 at 5:14 pm #7354HappyAngryCatfish
Community HelperFebruary 22, 2017 at 5:35 pm #7356averysumner
Participant@viklo2 That’s because you already tried to build it with VS 2015, which likely changed the build tools the project uses to v140 (VS 2015 build tools), you should select the project, go into properties (the button with a wrench on it), then go to Configuration Properties>General and change
Platform ToolsetfromVisual Studio 2015 (v140)toVisual Studio 2013 (v120).-
This reply was modified 9 years, 2 months ago by
averysumner.
February 23, 2017 at 4:20 am #7360viklo2
ParticipantOK the build succeded this time and I pressed on a button that said “start debug” or something and the server launched, but how do you register an account? Because I can’t log in.
February 23, 2017 at 12:49 pm #7361HappyAngryCatfish
Community HelperJust type /register, you should be able to figure it out from there.
February 23, 2017 at 1:39 pm #7362viklo2
Participantok fixed it but how do you get permission to use commands? Some work but I “don’t have permission” to use some others.
February 23, 2017 at 4:43 pm #7363HappyAngryCatfish
Community HelperPermission? If you type it in the server console it should bring up the option to enter username then a password.
February 23, 2017 at 5:20 pm #7364viklo2
ParticipantNo not the registration, that worked. I mean in the game I do like /spawnobject and it goes “You don’t have permission to use this command”.
February 23, 2017 at 8:51 pm #7367Timtech
KeymasterPerhaps your in-game account is not administrator/Mythran? You should be able to change account statuses through the Web CMS if I remember correctly.
February 23, 2017 at 10:54 pm #7369HappyAngryCatfish
Community HelperOh sorry, misread what you said. Try /gmlevel 2 ingame. If that doesn’t work edit your gmlevel (Or something similar to that) and you can change to the gmlevel to whatever you want.
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