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HailStorm


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Viewing 4 posts - 16 through 19 (of 19 total)
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  • September 18, 2015 at 3:10 pm in reply to: All Names Are Taken #915
    HailStorm
    Community Helper

    There is something wrong. Multiple members are experiencing this problem, and the server admin is trying to get it fixed.

    September 9, 2015 at 9:04 pm in reply to: Some general things #689
    HailStorm
    Community Helper

    @goldenmaster145623 Those features have yet to be added. Please see this post(401) for more details.

    September 1, 2015 at 10:30 pm in reply to: Change Spawn location #510
    HailStorm
    Community Helper

    Thanks guys for all the answers. They helped alot.


    @XYQuadrat

    I would like to become a developer, but with my beginners knowledge in C++ (Conditionals, Loops, Data Types (basic types), Arrays, Functions), no experience in networking or RakNet, and little spare time, I would probably end up asking more questions than helping. 😛

    Good luck with the rest of the development! 🙂

    August 29, 2015 at 6:49 pm in reply to: Change Spawn location #399
    HailStorm
    Community Helper

    Thanks that helps a little bit. So the player position actually isn’t related to the spawn point? What file would need editing?

    I also have a couple other questions as well:

    • what is map instance?
    • what does changing the “battle world” hex to 04 do?
    • where do I find the map id?

    I don’t know if its as easy as this, but is there a place, file, or something where world data is stored (i.e NPC spawn, enemy spawn, smashables, etc)? Also is there a way to enable in game player customizability (i.e item use)?

    I know you all are busy, but is there any chance that you guys will create a wiki with everything you know, or is this all private?

    Sorry for all the questions. 🙂

    • This reply was modified 9 years, 8 months ago by Xiphoseer. Reason: fixed html (i guess)
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