I've decided to help in LUNI
- Dieses Thema hat 27 Antworten sowie 6 Teilnehmer und wurde zuletzt vor vor 9 Jahren von aktualisiert.
- Du musst angemeldet sein, um auf dieses Thema antworten zu können.
Home › Foren › General Discussion › I've decided to help in LUNI
I’ve seen that LUNI is getting much closer to the FULL LU than Lego Universe Rebuild ( no worryes, I am still developing LUR ), and I’ve decided to help a little in LUNIs code.
I just have two problems…
„File Not Found: winstock2.h“
„File Not Found: ws2tcpip.h“
Any Ideas?
EDIT:
„File Not Found: winsock2.h“
„File Not Found: ws2tcpip.h“
Great to see you join. Right now I don’t have much time to learn c++ since I’m learning Spanish and I have limited time to get to my Mac with Windows but on the bright side next year I can learn c++ more in school. 🙂
Lego king
Yay! More help is great 🙂
If I could resolve my „file not found“ errors, then, yes, LUNI will have another dev.
I fixed file not found, now i getting more 6 weird errors…
Resolved 5,
LEFT:
„1>EnvironmentalObject.obj : error LNK2019: unresolved external symbol „public: class DestructibleComponent * __thiscall EnvironmentalObject::getDestructibleComponent(void)“ (?getDestructibleComponent@EnvironmentalObject@@QAEPAVDestructibleComponent@@XZ) referenced in function „private: void __thiscall EnvironmentalObject::initializeObject(unsigned long)“ (?initializeObject@EnvironmentalObject@@AAEXK@Z)“
I have no idea on fixing that…
What server version?
My words of advice is to make sure you downloaded visual studio with the c++ redistributable package.
lego king
@lego-king , yes, I had.
@happyangrycatfish , the latest one in jaller200 GitHub. ( I know it’s unstable, I commented the lines, but neither Login works! If something is allready perfect, why would you change it? )
In the Solution Explorer (top-right) window of Visual Studio, right-click on “LUNI Server” (directly underneath “Solution ‘LUNI Server’”) and select “Properties”. Navigate to “Configuration Properties” > “C/C++” > “General”.
What is “Additional Include Directories” set to?
I’d download the one from Xipho’s page to get started.
I used Xipho’s and I had no errors.
Developing something…
I quit, say thanks to „Xiphoseer“ for this.
I’m actually interested in your reasoning to this. I understand that you might feel offended, and I apologise for that part of the story, but my point is still valid. I am open to discuss that with you, but from my point of view the direction that github issue discussion took was not appropriate.
Comments are currently closed.