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Maximizing LEGO Universe's graphical potential.


Home › Foren › General Discussion › Maximizing LEGO Universe's graphical potential.

  • Dieses Thema hat 6 Antworten sowie 5 Teilnehmer und wurde zuletzt vor vor 9 Jahren, 3 Monaten von FrostyCloud aktualisiert.
Ansicht von 7 Beiträgen – 1 bis 7 (von insgesamt 7)
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  • Januar 16, 2016 um 1:17 am Uhr #2952
    FrostyCloud
    Teilnehmer

    Hello!

    I thought this might be a fun discussion, if a bit technical, however. Don’t know how well this will take off.

    So basically, I understand that in many games, graphical potential can usually be increased by modifying certain files in the client, more so than the default options given in-game. So I decided to do some digging in the client files, to see if I could spot anything interesting..

    … And I wrote a long, 1000+ character write up on FXO and FXP files for the shader files, which I put hours of research into and it might not even give the result I am looking for, to no avail. Then I found \client\lwo.cfg.default. You can edit all them settings there. End of story. I shall say more later, maybe give a tutorial. Too tired now. Have fun!

    • Dieses Thema wurde geändert vor 9 Jahren, 4 Monaten von FrostyCloud.
    Januar 16, 2016 um 8:34 am Uhr #2955
    CDFalcon
    Teilnehmer

    Illegal. Lego has given us permission to code our own server, but we cannot change any client files. The most we have ever done is create a custom launcher.

    Januar 18, 2016 um 10:15 am Uhr #3011
    Timtech
    Administrator

    Actually editing the lwo.cfg would just be like editing the boot.cfg. I don’t really see a problem there.

    Januar 18, 2016 um 4:09 pm Uhr #3014
    HappyAngryCatfish
    Community Helper

    Yeah, I doubt they really care if you edit that.

    Januar 20, 2016 um 5:39 pm Uhr #3046
    Lego king
    Teilnehmer

    Its too risky if you will change LU. This can branch off with the thought that „Oh look. He modified LU a bit, maybe I can.“
    If you have the power to change the game, why not use that to help bring back original LU?

    Lego King

    P.S. Tim. You NEED to update the tutorials page and add a news page so nobody keeps on asking whats current or what’s next.

    Januar 20, 2016 um 10:49 pm Uhr #3049
    HappyAngryCatfish
    Community Helper

    @Lego-king you seem to be taking that a bit far. He’s just talking about make the graphics a bit better. As for the news page. It’s rather complicated how things are set up anymore. The LUNI server itself really isn’t updated. Which is what this website is. But their are people privately developing off the LUNI server for their public servers.

    • Diese Antwort wurde geändert vor 9 Jahren, 3 Monaten von Timtech. Grund: Changed the broken @Lego king to the functional @Lego-king
    Januar 28, 2016 um 12:05 pm Uhr #3300
    FrostyCloud
    Teilnehmer

    Okay, back. Whew.

    If the idea of playing around with the settings is too sketchy, I am perfectly fine with the thread being taken down and all. I was pretty much looking for the equivalent of Skyrim’s ini config settings, or just like Tim said, the boot.cfg file, not y’know, replacing, adding, or deleting textures and stuff in the game to some sorta HD LU.

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