LEGO® Universe Newly Imagined
Menu
  • Home
  • Download
    • Musik
  • Foren
  • Info
    • Mitwirkende
    • Welt
    • FAQ
    • Objects
  • Tutorial
    • Kompilieren in Visual Studio
    • Server 0.3
    • Server 0.4 (Pre-2)
    • Server 0.5.1
  • Home
  • Download
    • Musik
  • Foren
  • Info
    • Mitwirkende
    • Welt
    • FAQ
    • Objects
  • Tutorial
    • Kompilieren in Visual Studio
    • Server 0.3
    • Server 0.4 (Pre-2)
    • Server 0.5.1

public servers


Home › Foren › Help and Support › public servers

  • Dieses Thema hat 28 Antworten sowie 7 Teilnehmer und wurde zuletzt vor vor 9 Jahren, 5 Monaten von Timtech aktualisiert.
Ansicht von 15 Beiträgen – 1 bis 15 (von insgesamt 29)
1 2 →
  • Autor
    Beiträge
  • Oktober 4, 2015 um 9:55 pm Uhr #1211
    MegaBattleMeteor
    Teilnehmer

    How do i join public servers?

    Oktober 5, 2015 um 2:28 am Uhr #1213
    XYQuadrat
    Moderator

    1. Download the client.
    2. Extract it.
    3. Go to boot.cfg and change Authserverip to the server ip.
    4. Register at the server site.
    5. Start legouniverse.exe.
    6. Login with your account.

    As long as you hope, you can.
    XYQuadrat

    Oktober 5, 2015 um 4:28 pm Uhr #1222
    MegaBattleMeteor
    Teilnehmer

    When i try to log in it says „Sorry! We have no record of that nickname or the password you entered was incorrect“
    I checked this is the right name and password :L

    Oktober 6, 2015 um 2:09 am Uhr #1228
    XYQuadrat
    Moderator

    Did you register at http://73.190.250.75:8080/UniverseLauncher/index.php?

    Oktober 6, 2015 um 6:50 am Uhr #1231
    Timtech
    Administrator

    Or did you register at http://5.230.147.129/ if you are trying to connect to Jonny’s server?

    Oktober 6, 2015 um 6:36 pm Uhr #1239
    Techtrix
    Teilnehmer

    I can’t believe how much progress has been made you all! Nice job! I also have a few questions, for CD’s public server what is the current IP address? Also, I would like to check out things in LU on a private server but I cant get 0.6.3 working. I have tried to compile the source files in Visual Studio Express 2013 for Desktop and that didn’t work and I can’t get the „release“ to work either. It says I need libmysqul.dll so I put it in the folder with the luni server application and I have also downloaded the Microsoft Visual C++ Redistributables and I still can’t seem to get the server working.

    Oktober 6, 2015 um 6:48 pm Uhr #1241
    Timtech
    Administrator

    CD’s public server is down right now, maybe due to an IP change, but it’s been 73.190.250.75 for the past week or so (with port 8080 serving the CMS). 0.6.3 is a little tricky, but if you have some specific issues we might be able to help you set it up. If it’s complaining about libmysql.dll and you have put it in the directory, try putting it in C:\Windows\System32 or C:\Windows.

    Oktober 6, 2015 um 7:05 pm Uhr #1244
    Techtrix
    Teilnehmer

    I tried to put the libmysql.dll in C:\Windows\System32 and C:\Windows and it made no difference. It is saying that „libmysql.dll is either not designed to run on Windows or it contains an error. Try installing the program again using the original installation media or contact your system admistrator or the software vendor for support. Error status 0xc000007b.“

    Oktober 6, 2015 um 7:41 pm Uhr #1247
    Timtech
    Administrator

    For some reason, at least 5 people have had this error I think, but I haven’t experienced it on my computer.

    Oktober 6, 2015 um 7:42 pm Uhr #1248
    Timtech
    Administrator

    Try to set up the current source on GitHub. (https://github.com/LUNIServer/UniverseServer/ > Download ZIP)

    • Diese Antwort wurde vor 9 Jahren, 7 Monaten von Timtech geändert.
    Oktober 6, 2015 um 8:07 pm Uhr #1250
    Techtrix
    Teilnehmer

    Tim, I have no idea whats going on. I downloaded the Zip file and built it and I still got the libmysql.dll error and then after fixing that I got the 0xc000007b error again.

    Oktober 7, 2015 um 7:09 am Uhr #1262
    SE7EN
    Teilnehmer

    Let us know when the servers are back online please timtech

    Oktober 7, 2015 um 7:26 pm Uhr #1273
    Timtech
    Administrator

    @Techtrix Not sure how to help you, it seems that you have problems running the server in general on your computer. Try the same files on a different computer and see what happens.

    @SE7EN
    You can actually check the servers‘ statuses for yourself, by checking the „Public Servers“ box/widget at the bottom of the page.

    Oktober 8, 2015 um 11:41 am Uhr #1294
    Techtrix
    Teilnehmer

    @Timtech I have finally got the server to actually run now from the source files on GitHub but now the server is saying that „No MYSQL Database found at ‚Localhost'“

    Oktober 8, 2015 um 4:31 pm Uhr #1301
    Timtech
    Administrator

    @Techtrix do you have XAMPP running with Apache and MySQL enabled and the luni database imported?

  • Autor
    Beiträge
Ansicht von 15 Beiträgen – 1 bis 15 (von insgesamt 29)
1 2 →
  • Du musst angemeldet sein, um auf dieses Thema antworten zu können.
Anmelden

Comments are currently closed.

Bevorzugte Sprache


  • English (en) English (en)
  • Deutsch (de) Deutsch (de)
  • Español (es) Español (es)

Die Foren durchsuchen


Neueste Themen


  • Happy New Year
  • FORUMS CLOSED

Foren

  • General Discussion

Andere Seiten

  • LU Server Projects Github online
  • Community Discord online
  • Suche im LUNIversum

    Bitte zur Kenntnis nehmen!

    Die LEGO Group hat den Betrieb dieses Spiels nicht offiziell genehmigt und übernimmt in keiner Weise Verantwortung für mögliche Sicherheitsprobleme im Zusammenhang mit diesem Spiel.

    Urheberrecht © 2015-2021 LUNI™ Server Projekt

    Gehostet von TimTech Software