LEGO® Universe Newly Imagined
Menu
  • Home
  • Download
    • Music
    • Server Progress
  • Forums
  • Info
    • People
    • World
    • FAQ
    • Objects
  • Tutorial
    • Compile in Visual Studio
    • Server 0.3
    • Server 0.4 (Pre-2)
    • Server 0.5.1
  • Home
  • Download
    • Music
    • Server Progress
  • Forums
  • Info
    • People
    • World
    • FAQ
    • Objects
  • Tutorial
    • Compile in Visual Studio
    • Server 0.3
    • Server 0.4 (Pre-2)
    • Server 0.5.1

Reply To: Cant Connect to Local Server


Home › Forums › Help and Support › Cant Connect to Local Server › Reply To: Cant Connect to Local Server

August 18, 2016 at 4:30 pm #6600
Timtech
Keymaster

First off, the server has started successfully. You don’t need MySQL for 0.5.1, and it’s obvious that the servers have started up by looking at the log. That’s what 0.5.1 should output when you run it.

You have to make sure to say yes to any popups if they open to ask you about allowing a network exception. Also, ensure that in the file called “boot” (I’m assuming you don’t have file extensions showing, which means you have to edit the file called “boot” instead of “boot.cfg” which is really “boot.cfg.bak”) that AUTHSERVERIP=0:localhost, and PATCHSERVERIP=0:,. Additionally, 0.5.1’s config.ini should have redirect_ip=localhost unless you changed that.

Comments are currently closed.

Preferred Language


  • English (en) English (en)
  • Deutsch (de) Deutsch (de)
  • Español (es) Español (es)

Search the Forums


Recent Topics


  • Happy New Year
  • FORUMS CLOSED

Forums

  • General Discussion

Important Sites

  • LU Server Projects Github online
  • Community Discord online
  • Search the LUNIverse

    Please Note

    The LEGO Group has not endorsed or authorized the operation of this game and is not liable for any safety issues in relation to the operation of this game.

    Copyright © 2015-2021 LUNI™ Server Project

    Hosted by TimTech Software